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Fire Snake Speed Modifier

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Fire Snake Speed Modifier Empty Fire Snake Speed Modifier

Post by Negative Fri Dec 20, 2013 4:17 pm

[Fire Snake Speed Modifier - revmage - PAL]
0489F698 XXXXXXXX

[Fire Snake Speed Modifier - revmage - NTSC-US]
0489BD02 XXXXXXXX

[Fire Snake Speed Modifier - revmage - NTSC-JP]
0489E7F8 XXXXXXXX

XXXXXXXX is a floating point.
Negative
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Fire Snake Speed Modifier Empty Re: Fire Snake Speed Modifier

Post by Ghast Tue Dec 24, 2013 12:46 pm

How do yhu calculate teh floating point? Razz
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Fire Snake Speed Modifier Empty Re: Fire Snake Speed Modifier

Post by gskw Tue Dec 24, 2013 2:20 pm

http://babbage.cs.qc.cuny.edu/IEEE-754/
Enter your number, take Binary32.

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