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Most users ever online was 120 on Mon Apr 12, 2021 6:46 am
Slower Framerate code
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Page 1 of 1
Slower Framerate code
Can be useful depending on how you use it. Really annoying background noise, but meh, not that much of a problem. Freezes a lot online. Mainly used for time trials. One of the few slowdown codes that can't brick (i believe). Region free.
[Framerate Slowdown - mdmwii]
2834XXXX YYYYZZZZ
C0000000 00000004
3E20WWWW 3A31FFFF
2C110000 41820008
4BFFFFF4 60000000
4E800020 00000000
XXXX = controller
YYYY = FFFF - activator (NOTE: if you make YYYY 0000, it won't work, so make sure you dont make it 0000)
ZZZZ = activator
WWWW = Framerate speed. Higher number in hex, the slower. Be really careful when screwing with this value, you'll occasionally freeze depending on how high or low it is. Recommended value: 01A0
Have fun
[Framerate Slowdown - mdmwii]
2834XXXX YYYYZZZZ
C0000000 00000004
3E20WWWW 3A31FFFF
2C110000 41820008
4BFFFFF4 60000000
4E800020 00000000
XXXX = controller
YYYY = FFFF - activator (NOTE: if you make YYYY 0000, it won't work, so make sure you dont make it 0000)
ZZZZ = activator
WWWW = Framerate speed. Higher number in hex, the slower. Be really careful when screwing with this value, you'll occasionally freeze depending on how high or low it is. Recommended value: 01A0
Have fun
Re: Slower Framerate code
heh. I remember this code. I trolled my bro in offline with it. Just remember it needs NTSC J and PALDarkAnil8r wrote:Can be useful depending on how you use it. Really annoying background noise, but meh, not that much of a problem. Freezes a lot online. Mainly used for time trials. One of the few slowdown codes that can't brick (i believe). Region free.
[Framerate Slowdown - mdmwii]
2834XXXX YYYYZZZZ
C0000000 00000004
3E20WWWW 3A31FFFF
2C110000 41820008
4BFFFFF4 60000000
4E800020 00000000
XXXX = controller
YYYY = FFFF - activator (NOTE: if you make YYYY 0000, it won't work, so make sure you dont make it 0000)
ZZZZ = activator
WWWW = Framerate speed. Higher number in hex, the slower. Be really careful when screwing with this value, you'll occasionally freeze depending on how high or low it is. Recommended value: 01A0
Have fun
Re: Slower Framerate code
Its region free.Ghasty33666vr wrote:heh. I remember this code. I trolled my bro in offline with it. Just remember it needs NTSC J and PALDarkAnil8r wrote:Can be useful depending on how you use it. Really annoying background noise, but meh, not that much of a problem. Freezes a lot online. Mainly used for time trials. One of the few slowdown codes that can't brick (i believe). Region free.
[Framerate Slowdown - mdmwii]
2834XXXX YYYYZZZZ
C0000000 00000004
3E20WWWW 3A31FFFF
2C110000 41820008
4BFFFFF4 60000000
4E800020 00000000
XXXX = controller
YYYY = FFFF - activator (NOTE: if you make YYYY 0000, it won't work, so make sure you dont make it 0000)
ZZZZ = activator
WWWW = Framerate speed. Higher number in hex, the slower. Be really careful when screwing with this value, you'll occasionally freeze depending on how high or low it is. Recommended value: 01A0
Have fun
Re: Slower Framerate code
Oh. then i can move it. Thanks for letting me knowDarkAnil8r wrote:Its region free.Ghasty33666vr wrote:heh. I remember this code. I trolled my bro in offline with it. Just remember it needs NTSC J and PALDarkAnil8r wrote:Can be useful depending on how you use it. Really annoying background noise, but meh, not that much of a problem. Freezes a lot online. Mainly used for time trials. One of the few slowdown codes that can't brick (i believe). Region free.
[Framerate Slowdown - mdmwii]
2834XXXX YYYYZZZZ
C0000000 00000004
3E20WWWW 3A31FFFF
2C110000 41820008
4BFFFFF4 60000000
4E800020 00000000
XXXX = controller
YYYY = FFFF - activator (NOTE: if you make YYYY 0000, it won't work, so make sure you dont make it 0000)
ZZZZ = activator
WWWW = Framerate speed. Higher number in hex, the slower. Be really careful when screwing with this value, you'll occasionally freeze depending on how high or low it is. Recommended value: 01A0
Have fun
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